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Devlog

  • Patch Notes – v1.0.6
    August 08, 2019 by KO_OP
    2
    #patch-notes
    Accessibility Support for eye-gaze controllers. Working with charity SpecialEffect , we’ve provided a new launch option where certain widgets can be controlled more easily with assistive mouse devic... Continue reading
  • Patch Notes – v1.0.5
    February 04, 2019 by KO_OP
    1
    #patch-notes
    Bug fixes Fixed: an intermittent bug in HOM-3 occasionally blocked the Thief from playing their escape animation, preventing players from finishing the level... Continue reading
  • Patch Notes – v1.0.4
    August 09, 2018 by KO_OP
    1
    #patch-notes
    Features VR: Clicking the thumbpad/stick in the Level Select will now rotate through the level carousel VR: [ EXPERIMENTAL ] Support for more Windows MR controllers Bug fixes Fixed: single-frame graph... Continue reading
  • Patch Notes – v1.0.3
    August 03, 2018 by KO_OP
    1
    #patch-notes
    Features Controlling wheels/dials with an input other than a joystick is now a left-right motion, rather than the circular motion which was causing some difficulty Enable VR mode in Windows builds (la... Continue reading
  • Patch Notes – v1.0.2
    July 19, 2018 by KO_OP
    1
    #patch-notes
    Fixed: not all resolutions were being listed in settings... Continue reading
  • Patch Notes – v1.0.1
    July 19, 2018 by KO_OP
    1
    #patch-notes
    Fixed: Mouse and rabbit in EATER not sync'ing animations properly Fixed: PURP-L front flap could be delayed when opening Fixed: Resolution listing bug in settings... Continue reading
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