Got a possible spoiler-y question that is currently puzzling me atm.
The some of the Gods depicted in this game are also the Gods depicted in "Diary of a Space Janitor", which leads me to ask.
Is there gods depicted in this game are fictional (I mean like in terms of in-universe not literal) or is there some type of history I can read up about them? I try googling up the names of the deities but couldn't find anything beyond couple lost players of "Diaries of a Space Janitor" looking for directions. Asking because I would be interested in reading more about these deities if there is more to read about them.
Got this game from the Bundle for Ukraine, so good! Also, after playing this, I almost instantly recognized your bird art in The Zium Museum! Good stuff!
I was looking through the Ukraine bundle for games to relax to and this was perfect! The shop has such a cozy atmosphere and I loved all the little details.
Just finished the game and it's one of the best things I've played in a long long while.
This micro-cosmos of a shop and its lovely owner had so much personality. I want to play it again, but on the other hand, I'm happy with my choices and the present I went home with. I don't want to change that.
C’était tellement mignon mdr. Je n’ai pas réalisé que c’était Québécois jusqu’à ce que je remarque une partie de l’argot intrinsèquement Québécois d'Eugénie. Jeu charmant et émouvant.
Si cool de trouver un jeu vraiment québecois ici dans un bundle itch.io! Et les panneaux de travaux de rue faisaient vraiment un feeling Montréal :D Belle ambiance étrange, bravo!
playing this was such a pleasant experience, i sort of wish i could understand french so i can appreciate the intuitive language / game mechanic more! the atmosphere is cozy, it makes me want to stay in the store longer. i love the dialogue, plus the way stories are told through the objects is just *chef's kiss* amazing flavor.
minor spoiler
the divination bit is also a wonderful aspect. in my first playthrough i carefully and earnestly chose the object and i was really happy with the result i got, haha
Really loved playing this game, the art style was what drew me in but the calming vibe from it was so enjoyable. Looking forward to playing it through again...p.s. I apologise for butchering the pronunciation
How do you break that skull?! There *must* be a way! I tried throwing it down the stairs, dropping the crowbar on it, chucking it high in the air... nothing! Someone help me solve this mystery...
A short miniadventure in which you stumble upon an item shop. The game does incredibly well to evoke a warm and comfortable feeling, inviting you to stroll through the aisles and take in a decidedly french attitude to life. I wont spoil the end and feel like there is a bit more that could have been done with the concept, but its slightly surprising nature and delving into an otherworldly almost spiritual mystical atmosphere really did well to pull people in. 3,5/5
I played this game for hours yesterday, shot straight into my top 10 games of all time. I love everything about it! The world, the art style, the music, the small story fragments, the exploration! My only complaint, if you can even call it that, is that I want more! I want to know everything about this universe you've created, I want to explore every inch of the store and solve every mystery.
I do also wish there was a wiki or something, I've found a few things that I'm not sure if there's more to do with them or if they're set pieces/dead ends. (SPOILER)The brick wall, the cube, and the ghost in the lower levels.
Got this game in the Indie bundle for Palestinian Aid and I just adore it. I want to see all the endings but also don't want to because the first one feels so. . special? Short but sweet.
I really quite liked the idea of this game, but there's just something about the camera movement and settings that made me really feel the motion sickness. It got especially bad when you (SPOILER ALERT) go into the basement areas, especially the stairs (SPOILER END)
Can confirm, the game made me very nauseous very quickly. I'm so confused by what people are saying they found (I looked around, found several items, bought them, got on to the part of choosing my gift and got home and that's it? Where are all of the other things people are seeing? I "played through" twice and did the same thing both times) and so would love to try and figure out what I missed, but it makes me way too sick unfortunately.
C'était cool, j'ai flatté le chat plein de fois, je me suis fais un café, je l'ai échappé plein de fois (y'a tu moyen de le boire?) avant de l'abandonner dans le frigo, j'ai trouvé des pièces, j'ai acheté une veste, deux poupées dans la machine, j'ai trafiquer un peu avec la radio, j'ai acheté le buste et j'ai jasé avec la caissière. Si je me fie aux commentaire y'a encore d'autres chose possible, alors je vais surement explorer le dep nocture à nouveau :) quand j'ai vu le mot "dépanneur" j'étais genre, hein! un jeu fait par des québecois, faut que je check ça ;) c'est tellement cute, je suis contente d'offrir un peu de mon support. Good job!
It's very fun and truly amazing game for exploration ,fantasy also it is healing.
I love all the color themes from the beginning when the character was on the dark alley, (rainy night mood caught my eye in this game. ) When character found the sign above 'Depanneur Nocturne' I could feel the same curiosity what this shop would be like.
<might be spoiler for people just visited here>
Important feature is if you just want to buy some gifts to your bichette, you can do that, Talk with the shop owner and have fun with it, if you want to do some exploration and dig up more information in the store, you can do that too. It's all about your choice and your decision!
I also liked the color theme changes with different soda whenever I drank it, it changes the whole mood and I only could see what colors this liquid dose shown me, and I felt I was in drug too. Just follow the mood and make your choice, it's absolutely amazing feature.
I played this three times with different route and I think I'll try more, It is really beautiful and stunning, thank you for this such wonderful experience!
My bichette's countryside house has a bog nearby where we went bugchasing as kids. I feel like it needs an offering or two for all we've received — from it, and in general. The Quagmire Consortium would be pleased (it if actually exists, that is). However I couldn't withstand the wormblet. Figured our minds need a place to be as we get stuck in day-to-day lives. We hope we can find an artificer willing to go through the complex atmosphere invocation procedure to resupply the wormblet's worth of nutrients for some more years, when the time comes. Speaking of it, I was looking up to the Dépanneur's clock, but I was told it better be left unsold. Reasons unclear. An acknowledged mystic could say the cadence of its ticks have come into resonance with the place so strong they became one. Well, you can't buy time anyway. Even if one could, I wouldn't afford it. Besides that, I was hazy and unable to tell if I left my porte-monnaie home, had to scrape some rounders up from the shelves as I went. Luckily they support the new-fangled L-System. In spite of that, I had a great time in Dépanneur Nocturne. We chatted with the owner quite a bit. We like the same cooking show on the radio. Looking forward to coming there again with my bichette. Maybe they shouldn't open the street after all — I won't like to see the place populated.
Very nice! The game locked up on me though in the [Spoiler?] second room you talk to the shop owner. I brought an item from the shop and the whole thing locked when I showed that to her, she didn't say anything and I couldn't get out of the state again, tried pressing everything.
Will give it another shot later on I really dig the mood!
Fantastic little game!! I adore the aesthetic. The bouncyness of the animation for the shopkeeper adds such fun character. I love how looking around gives you some hints and insight about the game's world, even if it's small.
played this at Day of the Devs today and was as mysterious and atmospheric as it looks! I'm really interested to see all the different permutations/endings and I'm excited for the release (I had never heard about this game until today)!
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LOVE the art style and the world created within the game - kept me wanting more and going back in to find more hidden gems! :)
Got a possible spoiler-y question that is currently puzzling me atm.
The some of the Gods depicted in this game are also the Gods depicted in "Diary of a Space Janitor", which leads me to ask.
Is there gods depicted in this game are fictional (I mean like in terms of in-universe not literal) or is there some type of history I can read up about them? I try googling up the names of the deities but couldn't find anything beyond couple lost players of "Diaries of a Space Janitor" looking for directions.
Asking because I would be interested in reading more about these deities if there is more to read about them.
Got this game from the Bundle for Ukraine, so good! Also, after playing this, I almost instantly recognized your bird art in The Zium Museum! Good stuff!
Such a sweet game. Thank you!
I was looking through the Ukraine bundle for games to relax to and this was perfect! The shop has such a cozy atmosphere and I loved all the little details.
Very chill and cute experience.
I absolutely loved my first playthrough of this game, and I'm excited to do it again and see different things. Thank you <3
Lovely little game, made me laugh out loud when I finally figured out why the cat statue kept moving around. Also made me facepalm.
Loved the owner, and the objects - I definitely feel like I haven't seen everything yet after 2 playthroughs.
Just finished the game and it's one of the best things I've played in a long long while.
This micro-cosmos of a shop and its lovely owner had so much personality.
I want to play it again, but on the other hand, I'm happy with my choices and the present I went home with. I don't want to change that.
Oh, and the Quantum Cat was a delightful touch.
¡Gracias por hacer este juego!
scary basement wall
i love the way you choose a language in this game
I just can't get enough of the soundtrack
C’était tellement mignon mdr. Je n’ai pas réalisé que c’était Québécois jusqu’à ce que je remarque une partie de l’argot intrinsèquement Québécois d'Eugénie. Jeu charmant et émouvant.
Le texte n'est pas toujours très lisible...
‼️ montréalais dans notre collection de jeux-video!! :)
Si cool de trouver un jeu vraiment québecois ici dans un bundle itch.io! Et les panneaux de travaux de rue faisaient vraiment un feeling Montréal :D Belle ambiance étrange, bravo!
playing this was such a pleasant experience, i sort of wish i could understand french so i can appreciate the intuitive language / game mechanic more! the atmosphere is cozy, it makes me want to stay in the store longer. i love the dialogue, plus the way stories are told through the objects is just *chef's kiss* amazing flavor.
minor spoiler
the divination bit is also a wonderful aspect. in my first playthrough i carefully and earnestly chose the object and i was really happy with the result i got, haha
Really loved playing this game, the art style was what drew me in but the calming vibe from it was so enjoyable. Looking forward to playing it through again...p.s. I apologise for butchering the pronunciation
lovely
Quite enjoyable -- and perplexing!
<spoiler>
How do you break that skull?! There *must* be a way! I tried throwing it down the stairs, dropping the crowbar on it, chucking it high in the air... nothing! Someone help me solve this mystery...
</spoiler>
I tried closing the gates on it and putting it into the giant hand but neither worked. If you figure it out let me know!
A short miniadventure in which you stumble upon an item shop. The game does incredibly well to evoke a warm and comfortable feeling, inviting you to stroll through the aisles and take in a decidedly french attitude to life. I wont spoil the end and feel like there is a bit more that could have been done with the concept, but its slightly surprising nature and delving into an otherworldly almost spiritual mystical atmosphere really did well to pull people in. 3,5/5
More Itch Bundle impressions: https://tomalexi.itch.io/
Youtube Channel: http://bit.ly/YTPList
I played this game for hours yesterday, shot straight into my top 10 games of all time. I love everything about it! The world, the art style, the music, the small story fragments, the exploration! My only complaint, if you can even call it that, is that I want more! I want to know everything about this universe you've created, I want to explore every inch of the store and solve every mystery.
I do also wish there was a wiki or something, I've found a few things that I'm not sure if there's more to do with them or if they're set pieces/dead ends. (SPOILER)
The brick wall, the cube, and the ghost in the lower levels.Got this game in the Indie bundle for Palestinian Aid and I just adore it. I want to see all the endings but also don't want to because the first one feels so. . special? Short but sweet.
Same here. My girlfriend was so happy I didn't get the impression I had any kind of "bad ending".
I really quite liked the idea of this game, but there's just something about the camera movement and settings that made me really feel the motion sickness. It got especially bad when you (SPOILER ALERT) go into the basement areas, especially the stairs (SPOILER END)
Can confirm, the game made me very nauseous very quickly. I'm so confused by what people are saying they found (I looked around, found several items, bought them, got on to the part of choosing my gift and got home and that's it? Where are all of the other things people are seeing? I "played through" twice and did the same thing both times) and so would love to try and figure out what I missed, but it makes me way too sick unfortunately.
J'ai vraiment aimé! Si jamais ça devient un plus gros jeu, c'est un achat assuré! :)
C'était cool, j'ai flatté le chat plein de fois, je me suis fais un café, je l'ai échappé plein de fois (y'a tu moyen de le boire?) avant de l'abandonner dans le frigo, j'ai trouvé des pièces, j'ai acheté une veste, deux poupées dans la machine, j'ai trafiquer un peu avec la radio, j'ai acheté le buste et j'ai jasé avec la caissière. Si je me fie aux commentaire y'a encore d'autres chose possible, alors je vais surement explorer le dep nocture à nouveau :) quand j'ai vu le mot "dépanneur" j'étais genre, hein! un jeu fait par des québecois, faut que je check ça ;) c'est tellement cute, je suis contente d'offrir un peu de mon support. Good job!
I really loved everything about this one. Makes me wish that more games like this existed <3
It's very fun and truly amazing game for exploration ,fantasy also it is healing.
I love all the color themes from the beginning when the character was on the dark alley, (rainy night mood caught my eye in this game. ) When character found the sign above 'Depanneur Nocturne' I could feel the same curiosity what this shop would be like.
<might be spoiler for people just visited here>
Important feature is if you just want to buy some gifts to your bichette, you can do that, Talk with the shop owner and have fun with it, if you want to do some exploration and dig up more information in the store, you can do that too. It's all about your choice and your decision!
I also liked the color theme changes with different soda whenever I drank it, it changes the whole mood and I only could see what colors this liquid dose shown me, and I felt I was in drug too. Just follow the mood and make your choice, it's absolutely amazing feature.
I played this three times with different route and I think I'll try more, It is really beautiful and stunning, thank you for this such wonderful experience!
I ADORE this game, it's so beautifully constructed! The artwork is perfect and the world is so tactile. Just wow!
My bichette's countryside house has a bog nearby where we went bugchasing as kids. I feel like it needs an offering or two for all we've received — from it, and in general. The Quagmire Consortium would be pleased (it if actually exists, that is).
However I couldn't withstand the wormblet. Figured our minds need a place to be as we get stuck in day-to-day lives. We hope we can find an artificer willing to go through the complex atmosphere invocation procedure to resupply the wormblet's worth of nutrients for some more years, when the time comes.
Speaking of it, I was looking up to the Dépanneur's clock, but I was told it better be left unsold. Reasons unclear. An acknowledged mystic could say the cadence of its ticks have come into resonance with the place so strong they became one.
Well, you can't buy time anyway. Even if one could, I wouldn't afford it. Besides that, I was hazy and unable to tell if I left my porte-monnaie home, had to scrape some rounders up from the shelves as I went. Luckily they support the new-fangled L-System.
In spite of that, I had a great time in Dépanneur Nocturne. We chatted with the owner quite a bit. We like the same cooking show on the radio.
Looking forward to coming there again with my bichette. Maybe they shouldn't open the street after all — I won't like to see the place populated.
Just amazing, thank you.
Very nice! The game locked up on me though in the [Spoiler?] second room you talk to the shop owner. I brought an item from the shop and the whole thing locked when I showed that to her, she didn't say anything and I couldn't get out of the state again, tried pressing everything.
Will give it another shot later on I really dig the mood!
Sorry about that, Ill look into it! Thanks for playing.
Fantastic little game!! I adore the aesthetic. The bouncyness of the animation for the shopkeeper adds such fun character. I love how looking around gives you some hints and insight about the game's world, even if it's small.
played this at Day of the Devs today and was as mysterious and atmospheric as it looks! I'm really interested to see all the different permutations/endings and I'm excited for the release (I had never heard about this game until today)!
That's great! Thanks for saying so, I'm glad you had a chance to try it!
This is so great! I have so many feelings about deps, esp the ones that carry cheese curds by the till <3
Very pretty graphics! I'm sure this game is gonna be great.
looks good. excellent bodega setting.
CANNOT WAIT!!!!
So excited about this!
😍
AAAAHHH YAY!